Changeset 202 for trunk/VUT/Ogre/include
- Timestamp:
- 08/07/05 16:51:06 (19 years ago)
- Location:
- trunk/VUT/Ogre/include
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/VUT/Ogre/include/OgreVisibilityOctreeSceneManager.h
r187 r202 142 142 /// flag for passes which should not be deleted from queue during first traversal 143 143 int mLeavePassesInQueue; 144 ShadowTechnique mSavedShadowTechnique;144 145 145 146 146 /// if transparent object are considered for item buffer visibility -
trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h
r164 r202 89 89 void endFrame(); 90 90 91 void renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup* pGroup); 92 void renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup* pGroup); 91 93 92 94 protected: … … 146 148 /// flag for passes which should not be deleted from queue during first traversal 147 149 int mLeavePassesInQueue; 148 ShadowTechnique mSavedShadowTechnique;149 150 150 151 /// if transparent object are considered for item buffer visibility … … 152 153 /// Always execute the vertex program of a pass, e.g., for the depth pass or item buffer 153 154 bool mExecuteVertexProgramForAllPasses; 155 156 bool mIsHierarchicalCulling; 154 157 }; 155 158
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