Ignore:
Timestamp:
02/09/07 03:05:52 (17 years ago)
Author:
mattausch
Message:

loading geometry in scene manager

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/HillyTerrain/OGRE/TerrainFrameListener.h

    r1607 r2108  
    7878                //-- write out stats for recorded walkthrough 
    7979                d << "Algorithm: " << algorithmName << "\n" 
    80                         << "avg. FPS: " << avgFps << "\n" 
    81                         << "best FPS: " << mBestFps << "\n" 
    82                         << "worst FPS: " << mWorstFps << "\n" 
    83                         << "#frames: " << mFrameCount << "\n" 
    84                         << "avg. #triangles: " << avgTris << " M\n" 
    85                         << "avg. #query culled nodes: " << avgFrustumCulledNodes << "\n" 
    86                         << "avg. #frustum culled nodes: " << avgQueryCulledNodes << "\n" 
    87                         << "avg. #rendered nodes: " << avgRenderedNodes << "\n"; 
     80                  << "avg. FPS: " << avgFps << "\n" 
     81                  << "best FPS: " << mBestFps << "\n" 
     82                  << "worst FPS: " << mWorstFps << "\n" 
     83                  << "#frames: " << mFrameCount << "\n" 
     84                  << "avg. #triangles: " << avgTris << " M\n" 
     85                  << "avg. #query culled nodes: " << avgFrustumCulledNodes << "\n" 
     86                  << "avg. #frustum culled nodes: " << avgQueryCulledNodes << "\n" 
     87                  << "avg. #rendered nodes: " << avgRenderedNodes << "\n"; 
    8888        } 
    8989 
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