Ignore:
Timestamp:
02/26/07 09:48:36 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Illum/Ogre/src/CausticTest/include/CausticTest.h

    r2144 r2163  
    180180        void createScene(void) 
    181181    { 
    182  
     182                std::string terrain_cfg("terrainCulling.cfg"); 
     183                mSceneMgr->setWorldGeometry(terrain_cfg); 
    183184                //createPostproc(); 
    184185                OgreIlluminationManager::getSingleton().setBlurShadowMap(true); 
     
    233234                bbs->setMaterialName("Flare"); 
    234235                mainLightNode->attachObject(bbs); 
     236 
     237                Root::getSingleton().renderOneFrame(); 
     238                //mSceneMgr->_updateSceneGraph(mCamera); 
    235239                 
    236240 
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