Ignore:
Timestamp:
03/16/07 13:08:00 (17 years ago)
Author:
mattausch
Message:

fixed problems of particle demo + visibility manager

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreOcclusionQueriesQueryManager.cpp

    r2183 r2254  
    9494 
    9595         
    96         /*      Two query lists for projected pixels and for visibile pixels: 
     96        /**     Two query lists for projected pixels and for visibile pixels: 
    9797                We test queries after a rendering pass  
    9898                to get exact visibility with regard to the current camera. 
     
    191191                } 
    192192 
    193                 //////////////////////////// 
    194                 //-- queries for geometry: if item buffer, capture only projected visibility 
     193                /////////////// 
     194                //-- queries for geometry 
     195                 
     196                // note: for item buffer we can capture only projected visibility 
    195197 
    196198                if ((mItemBufferMode != GEOMETRY_VISIBILITY) || (i == 1)) 
     
    202204                } 
    203205                 
    204                 //////////////////////// 
    205                 //-- queries for patches: if item buffer, capture only projected visibility 
     206                /////////////// 
     207                //-- queries for patches 
    206208 
    207209                if ((mItemBufferMode != PATCH_VISIBILITY) || (i == 1)) 
     
    421423 
    422424                // WARNING: approximate depth ordering during rendering =>  
    423                 // geometry maybe occluded 
     425                // visibility approximate 
    424426                if (visiblePixels > 0) 
    425427                {                         
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