Changeset 2302 for GTP/trunk/Lib/Illum
- Timestamp:
- 03/30/07 11:58:04 (18 years ago)
- Location:
- GTP/trunk/Lib/Illum/IllumModule
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreIllumVolumeRenderTechnique.h
r2240 r2302 25 25 @param illumTextureResolution the resolution of the light volume texture 26 26 @param textureDepth the number of layers to use (should be set to 1) 27 @param illumTexID the id of the texture unit state the resulting illum evolume should be bound to27 @param illumTexID the id of the texture unit state the resulting illum volume should be bound to 28 28 @param useDistCalc flag to skip updates if the shaded particle system is far away (not used) 29 29 @param materialName the name of the material that is used while rendering the light volume -
GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/src/RenderingRuns/OgreSceneCameraDepthRenderingRun.cpp
r1670 r2302 43 43 { 44 44 45 setMaterialForVisibles(String("G ameTools/SceneCameraDepthShader"), playerCamera, false, true);45 setMaterialForVisibles(String("GTP/Basic/CameraDepth"), playerCamera, false, true); 46 46 47 47 RenderTarget* rt = depthTexture->getBuffer().getPointer()->getRenderTarget(); -
GTP/trunk/Lib/Illum/IllumModule/doc/Doxyfile_GTPIllum
r2261 r2302 162 162 # configuration options related to the LaTeX output 163 163 #--------------------------------------------------------------------------- 164 GENERATE_LATEX = NO164 GENERATE_LATEX = YES 165 165 LATEX_OUTPUT = latex 166 166 LATEX_CMD_NAME = latex … … 170 170 EXTRA_PACKAGES = 171 171 LATEX_HEADER = 172 PDF_HYPERLINKS = NO172 PDF_HYPERLINKS = YES 173 173 USE_PDFLATEX = YES 174 174 LATEX_BATCHMODE = NO
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