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Timestamp:
03/30/07 11:58:04 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/RenderTechniques/OgreIllumVolumeRenderTechnique.h

    r2240 r2302  
    2525                @param illumTextureResolution           the resolution of the light volume texture 
    2626                @param textureDepth                                     the number of layers to use (should be set to 1) 
    27                 @param illumTexID                                       the id of the texture unit state the resulting illumevolume should be bound to 
     27                @param illumTexID                                       the id of the texture unit state the resulting illum volume should be bound to 
    2828                @param useDistCalc                                      flag to skip updates if the shaded particle system is far away (not used) 
    2929                @param materialName                                     the name of the material that is used while rendering the light volume 
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