Changeset 2304 for GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.h
- Timestamp:
- 04/01/07 00:02:16 (17 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Illum/pathmap/PathMapEffect.h
r2212 r2304 112 112 LPDIRECT3DTEXTURE9 emptyTexture; 113 113 114 LPDIRECT3DTEXTURE9 shipBrdfTexture; 115 LPD3DXMESH shipMesh; 116 D3DXMATRIX shipPos; 117 D3DXMATRIX shipPosInverse; 118 int cruiseLoop; 119 float loopPos; 120 114 121 //! private method that loads a mesh and its textures 115 void loadMesh(DWORD fileType, LPCWSTR fileName, LPCWSTR ogreName, int prmAtlasSize, const char* name, int dividePcs, bool generateUV, bool generateTBN );122 void loadMesh(DWORD fileType, LPCWSTR fileName, LPCWSTR ogreName, int prmAtlasSize, const char* name, int dividePcs, bool generateUV, bool generateTBN, unsigned int originalAtlasTexCoordIndex); 116 123 117 124 //! private method to load a texture … … 146 153 bool segmentMeshes, 147 154 bool computePRM, 155 bool uniformSampling, 156 bool atlasGen, 148 157 unsigned int nEntryPoints, 149 158 unsigned int nClusters, … … 156 165 wchar_t materialFileName[256]; 157 166 bool SEGMENTMESHES; 167 bool UNIFORMSAMPLING; 158 168 159 169 //! destructor: releases all resources … … 238 248 239 249 void renderScene(const RenderStrategy& renderStrategy); 250 251 wchar_t* getCruiseLoop(); 240 252 };
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