Ignore:
Timestamp:
05/16/07 08:37:09 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/Lib/Illum/IllumModule/OgreIllumModule/include/OgreIlluminationManager.h

    r2333 r2379  
    44#include "OgreTechniqueGroup.h" 
    55#include "OgreRenderable.h" 
    6 #include "OgreColorCubeMapRenderTechnique.h" 
    7 #include "OgreDistanceCubeMapRenderTechnique.h" 
    8 #include "OgreConvolvedCubeMapRenderTechnique.h" 
    9 #include "OgreCausticCasterRenderTechnique.h" 
    10 #include "OgreCausticReceiverRenderTechnique.h" 
    11 #include "OgreSceneCameraDepthRenderingRun.h" 
    12 #include "OgreSBBRenderTechnique.h" 
    13 #include "OgreDepthShadowMapRenderingRun.h" 
    14 #include "OgreDepthShadowReceiverRenderTechnique.h" 
    15 #include "OgreFireRenderTechnique.h" 
    16 #include "OgreHierarchicalParticleSystemTechnique.h" 
    17 #include "OgreIllumVolumeRenderTechnique.h" 
    18 #include "OgrePhaseTextureRenderingRun.h" 
    19 #include "OgrePathMapRenderTechnique.h" 
    206 
    217 
     
    680666                @brief Sets the fire rendertarget - frame buffer resolution ratio 
    681667        */ 
    682         void setFireRenderTargetSize(int size){FireRenderTarget::targetsize = size;} 
     668        inline void setFireRenderTargetSize(int size); 
    683669 
    684670        void freeAllResources(); 
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