Ignore:
Timestamp:
05/21/07 12:35:56 (18 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/trollps.hlsl

    r2386 r2389  
    3232{ 
    3333        float4 Color = 0; 
    34         float3 N = NormalMap(IN.tangent, IN.binormal, IN.normal, IN.texCoord, bumpMap); 
     34        float3 N = normalize(IN.normal);//NormalMap(IN.tangent, IN.binormal, IN.normal, IN.texCoord, bumpMap); 
    3535        float3 V = normalize(IN.V); 
    3636        float3 L = IN.L; 
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