- Timestamp:
- 06/06/07 10:25:13 (17 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Illum/Ogre/Media/materials/GTPPostProc/GTPPostProc.hlsl
r2398 r2414 48 48 IN.texCoord += float2(0.5/width, 0.5/height); 49 49 return tex2D(Texture1,IN.texCoord ) + tex2D(Texture2,IN.texCoord ); 50 } 51 52 float4 Combine_PS(VS_OUT IN, 53 uniform float width, 54 uniform float height, 55 uniform float weight1, 56 uniform float weight2, 57 uniform sampler2D Texture1: register(s0), 58 uniform sampler2D Texture2: register(s1) 59 ):COLOR 60 { 61 IN.texCoord += float2(0.5/width, 0.5/height); 62 return tex2D(Texture1,IN.texCoord ) * weight1 + tex2D(Texture2,IN.texCoord ) * weight2; 50 63 } 51 64
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