Ignore:
Timestamp:
06/25/07 17:50:39 (17 years ago)
Author:
szirmay
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Illum/Ogre/Media/MORIA/FPSArm_PS.hlsl

    r2458 r2467  
    4646        float4 diffuseColor = albedo * tex2D(colorTexture, IN.texCoord); 
    4747         
    48         if(lightPower1 !=0) 
     48        if( dot(lightRange1, lightRange1) !=0) 
    4949        Color = Illumination(N, L1, V, lightColor1 * lightPower1, lightRange1, diffuseColor, specularity, specularColor); 
    5050         
    51         if(lightPower2 !=0) 
     51        if( dot(lightRange2, lightRange2) !=0) 
    5252        Color = Illumination(N, L2, V, lightColor2 * lightPower2, lightRange2, diffuseColor, specularity, specularColor); 
    5353         
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