- Timestamp:
- 07/03/07 15:49:12 (17 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Illum/Ogre/Media/Station/StationBase.hlsl
r2474 r2507 201 201 float4 diffuseColor = tex2D(colorTexture, IN.texCoord); 202 202 float4 obscurancescolor = tex2D(obscuranceTexture, IN.texCoord); 203 float4 combinedColor = diffuseColor * obscurancescolor; 203 //float4 combinedColor = diffuseColor * obscurancescolor; 204 float4 combinedColor = diffuseColor; 204 205 205 206 //---------------------------------------------------------------------------------------------------------------- … … 243 244 float4 indirect = PathMapIndirect(PathMap, WeightIndexMap, WeightMap, IN.texCoord); 244 245 indirect *= diffuseColor; 245 Color = Color + indirect; 246 Color = Color + indirect * 1.5; 247 //Color = Color + diffuseColor * 0.1; 246 248 247 249 if(causticReceiver)
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