- Timestamp:
- 08/26/05 23:24:31 (19 years ago)
- File:
-
- 1 edited
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trunk/VUT/work/TestCullingTerrain/TestCullingTerrainApplication.cpp
r187 r254 305 305 { 306 306 // the objects are generated randomly distributed over the terrain 307 generateScene(900, 0); 307 generateScene(900, 0); // create soldiers, trees, ninjas 308 308 generateScene(500, 1); 309 309 generateScene(100, 2);
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