Ignore:
Timestamp:
08/22/07 08:01:21 (17 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp

    r2543 r2544  
    371371GlRenderer::SetupCamera() 
    372372{ 
    373   Vector3 target = mViewPoint + mViewDirection; 
    374   //cout << "vp: " << mViewPoint << " dr: " << mViewDirection << endl; 
    375   //cout<<"box: " << mKdTree->GetBox()<<endl; 
    376   Vector3 up(0,1,0); 
    377    
    378   if (abs(DotProd(mViewDirection, up)) > 0.99f) 
    379         up = Vector3(1, 0, 0); 
    380    
    381   glLoadIdentity(); 
    382   gluLookAt(mViewPoint.x, mViewPoint.y, mViewPoint.z, 
    383                         target.x, target.y, target.z, 
    384                         up.x, up.y, up.z); 
     373        Vector3 target = mViewPoint + mViewDirection; 
     374 
     375        Vector3 up(0,1,0); 
     376 
     377        if (abs(DotProd(mViewDirection, up)) > 0.99f) 
     378                up = Vector3(1, 0, 0); 
     379 
     380        glLoadIdentity(); 
     381        gluLookAt(mViewPoint.x, mViewPoint.y, mViewPoint.z, 
     382                target.x, target.y, target.z, 
     383                up.x, up.y, up.z); 
    385384} 
    386385 
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