Ignore:
Timestamp:
10/05/07 15:35:10 (17 years ago)
Author:
mattausch
Message:

added functions to accumulate render queue and issue it at one point

File:
1 edited

Legend:

Unmodified
Added
Removed
  • OGRE/trunk/ogre_changes/Ogre1.2/PlugIns/OctreeSceneManager/include/OgreOctreeSceneManager.h

    r2257 r2554  
    123123                @param passes if passes should be left in queue for later processing 
    124124        */ 
    125         void _renderOctant(Camera* cam,  
    126                                            Octree *octree,  
    127                                            bool onlyShadowCasters,  
    128                 const int leavePassesInQueue = 0); 
     125        void _addOctantToQueue(Camera *cam,  
     126                                                   Octree *octant,  
     127                                                   bool onlyShadowCasters,  
     128                                                   const int leavePassesInQueue); 
     129 
     130        void _renderOctant(const int leavePassesInQueue = 0); 
    129131 
    130132        void _renderOctantRecursive(Camera* cam,  
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