Ignore:
Timestamp:
10/05/07 15:36:52 (17 years ago)
Author:
mattausch
Message:

added partial implementation of chc++. problem: bounding box rendering in Ogre is VERY slow

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/OnlineCullingCHC/OGRE/src/OgreBiHierarchySceneManager.cpp

    r2542 r2555  
    218218                { 
    219219                        mRenderMethod = rm; 
    220                         int cmt = GtpVisibility::VisibilityEnvironment::RANDOM_UPDATE_CULLING; 
     220                        int cmt = GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING_PLUSPLUS; 
    221221                        return VisibilityOptionsManager(mVisibilityManager, mHierarchyInterface) 
    222222                                .setOption("Algorithm", &cmt); 
     
    242242                        else if (val == GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING) 
    243243                                mRenderMethod = BiHierarchy::BIHRM_GTP_CHC; 
    244                         else if (val == GtpVisibility::VisibilityEnvironment::RANDOM_UPDATE_CULLING) 
     244                        else if (val == GtpVisibility::VisibilityEnvironment::COHERENT_HIERARCHICAL_CULLING_PLUSPLUS) 
    245245                                mRenderMethod = BiHierarchy::BIHRM_GTP_RU; 
    246246                        // default, should never happen 
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