Ignore:
Timestamp:
12/10/07 18:43:33 (17 years ago)
Author:
mattausch
Message:

worked on visualization

File:
1 edited

Legend:

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Added
Removed
  • GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp

    r2560 r2562  
    309309                SetupMaterial(mesh->mMaterial); 
    310310 
    311         for (i=0; i < mesh->mFaces.size(); i++)  
     311        for (i = 0; i < mesh->mFaces.size(); i++)  
    312312        { 
    313313                if (mWireFrame) 
     
    337337  glFrontFace(GL_CCW); 
    338338  glCullFace(GL_BACK); 
    339   glEnable(GL_CULL_FACE); 
     339 
    340340  glShadeModel(GL_FLAT); 
    341   glDepthFunc( GL_LESS ); 
     341  glDepthFunc(GL_LESS ); 
    342342  glEnable(GL_DEPTH_TEST); 
    343343  glEnable(GL_CULL_FACE); 
     
    345345  InitExtensions(); 
    346346 
    347   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE ); 
    348  
    349   glEnable( GL_NORMALIZE ); 
     347  glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 
     348 
     349  glEnable(GL_NORMALIZE); 
    350350   
    351351  glClearColor(0.0f, 0.0f, 1.0f, 1.0f); 
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