Changeset 2572 for GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp
- Timestamp:
- 12/21/07 18:33:58 (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp
r2571 r2572 325 325 } 326 326 327 void 328 GlRenderer::InitGL() 329 { 330 mSphere = (GLUquadric *)gluNewQuadric(); 331 332 glMatrixMode(GL_PROJECTION); 333 glLoadIdentity(); 334 335 glMatrixMode(GL_MODELVIEW); 336 glLoadIdentity(); 337 338 glFrontFace(GL_CCW); 339 glCullFace(GL_BACK); 340 341 glShadeModel(GL_FLAT); 342 glDepthFunc(GL_LESS ); 343 glEnable(GL_DEPTH_TEST); 344 glEnable(GL_CULL_FACE); 345 346 InitExtensions(); 347 348 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 349 350 glEnable(GL_NORMALIZE); 351 352 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); 353 354 OcclusionQuery::GenQueries(mOcclusionQueries, 10); 355 356 CreateVertexArrays(); 327 void GlRenderer::InitGL() 328 { 329 mSphere = (GLUquadric *)gluNewQuadric(); 330 331 glMatrixMode(GL_PROJECTION); 332 glLoadIdentity(); 333 334 glMatrixMode(GL_MODELVIEW); 335 glLoadIdentity(); 336 337 glFrontFace(GL_CCW); 338 glCullFace(GL_BACK); 339 340 glShadeModel(GL_FLAT); 341 glDepthFunc(GL_LESS ); 342 glEnable(GL_DEPTH_TEST); 343 glEnable(GL_CULL_FACE); 344 345 InitExtensions(); 346 347 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 348 349 glEnable(GL_NORMALIZE); 350 351 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); 352 353 OcclusionQuery::GenQueries(mOcclusionQueries, 10); 354 355 CreateVertexArrays(); 357 356 } 358 357
Note: See TracChangeset
for help on using the changeset viewer.