Ignore:
Timestamp:
05/22/08 14:07:56 (16 years ago)
Author:
mattausch
Message:

debug version: problematic view points for vienna detected

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/Lib/Vis/Preprocessing/src/GlRenderer.cpp

    r2690 r2695  
    125125                mViewPoint = Vector3(680.682, 189.552, -278.177); 
    126126                mViewDirection = Vector3(0.942709, -0, -0.333584); 
     127 
     128                // strange error for gvs 
     129                mViewPoint = Vector3(1186.9, 193.552, -377.044); 
     130                mViewDirection = Vector3(-0.963031, -0, -0.269365); 
     131 
     132                mViewPoint = Vector3(1189.54, 220.087, -462.869); 
     133                mViewDirection = Vector3(-0.996972, -0, -0.0776569); 
    127134        } 
    128135 
     
    194201        glPushAttrib(GL_CURRENT_BIT); 
    195202 
    196         if (mUseFalseColors) 
    197                 SetupFalseColor(object->mId); 
     203        if (mUseFalseColors) SetupFalseColor(object->mId); 
    198204 
    199205        switch (object->Type())  
     
    18821888                TriangleIntersectable *obj = static_cast<TriangleIntersectable *>(leaf->mGeometry[i]); 
    18831889 
    1884                 if (obj->GetId() != i) 
    1885                         cerr << "****\n****riesenfehler" << endl; 
    18861890                Triangle3 tri = obj->GetItem(); 
    18871891                const Vector3 n = tri.GetNormal(); 
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