Ignore:
Timestamp:
06/14/08 01:11:58 (16 years ago)
Author:
mattausch
Message:

loading textured scenes possible

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/CHC_revisited/BinaryLoader.h

    r2756 r2757  
    1 #ifndef _BinaryLoader_H__ 
    2 #define _BinaryLoader_H__ 
     1#ifndef __BinaryLoader_H__ 
     2#define __BinaryLoader_H__ 
    33 
    44// note use forward declaration instead 
     
    66#include <iostream> 
    77#include <fstream> 
     8#include <map> 
     9 
    810#include "common.h" 
    911 
     
    1618class Material; 
    1719class Geometry; 
     20class Texture; 
    1821 
    1922 
     
    2629protected: 
    2730         
     31        void LoadTextures(std::ifstream &str); 
     32 
    2833        SceneEntity *LoadSceneEntity(std::ifstream &str); 
    2934        Material *LoadMaterial(std::ifstream &str); 
     
    3439        Geometry *LoadGeometry(igzstream &str); 
    3540        */ 
     41 
     42        std::map<int, Texture *> mTextureTable; 
    3643}; 
    3744 
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