Changeset 277 for trunk/VUT/doc/SciReport/Bib/new.bib
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- 09/16/05 10:41:52 (19 years ago)
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trunk/VUT/doc/SciReport/Bib/new.bib
r251 r277 1 @Article{avis96, 2 author = "David Avis and Komei Fukuda", 3 title = "Reverse Search for Enumeration", 4 journal = "Discrete Applied Mathematics", 5 year = "1996", 6 volume = "6", 7 pages = "21--46" 8 } 9 10 @Article{Fukuda:1996:DDM, 11 author = "K. Fukuda and A. Prodon", 12 title = "Double Description Method Revisited", 13 journal = "Lecture Notes in Computer Science", 14 volume = "1120", 15 pages = "91--111", 16 year = "1996", 17 coden = "LNCSD9", 18 ISSN = "0302-9743", 19 bibdate = "Mon Aug 25 16:23:54 MDT 1997", 20 acknowledgement = ack-nhfb, 21 } 22 23 @Misc{lrs_site, 24 author = {David Avis}, 25 title = {LRS polyhedra enumeration library}, 26 year = {2002}, 27 note = "Available at \url{http://cgm.cs.mcgill.ca/~avis/C/lrs.html}", 28 } 29 30 @InProceedings{buehler2001, 31 pages = "425--432", 32 year = "2001", 33 title = "Unstructured Lumigraph Rendering", 34 author = "Chris Buehler and Michael Bosse and Leonard McMillan 35 and Steven J. Gortler and Michael F. Cohen", 36 abstract = "We describe an image based rendering approach that 37 generalizes many current image based rendering 38 algorithms, including light field rendering and 39 view-dependent texture mapping. In particular, it 40 allows for lumigraph-style rendering from a set of 41 input cameras in arbitrary configurations (i.e., not 42 restricted to a plane or to any specific manifold). In 43 the case of regular and planar input camera positions, 44 our algorithm reduces to a typical lumigraph approach. 45 When presented with fewer cameras and good approximate 46 geometry, our algorithm behaves like view-dependent 47 texture mapping. The algorithm achieves this 48 flexibility because it is designed to meet a set of 49 specific goals that we describe. We demonstrate this 50 flexibility with a variety of examples.", 51 keywords = "Image-Based Rendering", 52 booktitle = "Computer Graphics (SIGGRAPH '01 Proceedings)", 53 } 54 55 @InProceedings{haumont2005:egsr, 56 pages = "211--222", 57 year = "2005", 58 title = "A Low Dimensional Framework for Exact Polygon-to-Polygon Occlusion Queries", 59 author = {Denis Haumont and Otso M\"{a}kinen and Shaun Nirenstein}, 60 booktitle = "Proceedings of Eurographics Symposium on Rendering", 61 } 62 63 64 65 @InProceedings{Sadagic, 66 pages = "111--122", 67 year = "2000", 68 title = "Dynamic Polygon Visibility Ordering for Head-Slaved 69 Viewing in Virtual Environments", 70 author = "Amela Sadagic and Mel Slater", 71 url = "http://visinfo.zib.de/EVlib/Show?EVL-2000-336", 72 abstract = "This paper presents an approach to visibility called 73 the Viewpoint Movement Space (VpMS) algorithm which 74 supports the concept of dynamic polygon visibility 75 orderings for head-slaved viewing in virtual 76 environments (VE). The central idea of the approach is 77 that the visibility, in terms of back-to-front polygon 78 visibility ordering, does not change dramatically as 79 the viewpoint moves. Moreover, it is possible to 80 construct a partition of the space into cells, where 81 for each cell the ordering is invariant. As the 82 viewpoint moves across a cell boundary typically only a 83 small and predictable change is made to the visibility 84 ordering. The cost to perform this operation represents 85 a notable reduction when compared with the cost of 86 resolving the visibility information from the BSP tree 87 where the classification of the viewpoint with every 88 node plane has to be performed. The paper demonstrates 89 how the subdivision into such cells can represent the 90 basic source for an acceleration of the rendering 91 process. We also discuss how the same supportive data 92 structure can be exploited to solve other tasks in the 93 graphics pipeline.", 94 organization = "Eurographics Association", 95 volume = "19(2)", 96 booktitle = "Computer Graphics Forum", 97 } 98 99 @Book{dcg-handbook, 100 title = "Handbook of Discrete and Computational Geometry", 101 booktitle = "Handbook of Discrete and Computational Geometry", 102 publisher = "CRC Press", 103 year = "1997", 104 editor = "Jacob E. Goodman and Joseph O'Rourke", 105 } 106 107 @PhdThesis{Pu98-DSGIV, 108 author = "Fan-Tao Pu", 109 year = "1998", 110 title = "Data Structures for Global Illumination and Visibility 111 Queries in 3-Space", 112 address = "College Park, MD", 113 school = "University of Maryland", 114 } 115 1 116 @TechReport{Hillesland02, 2 117 author = "Karl Hillesland and Brian Salomon and Anselmo Lastra
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