- Timestamp:
- 08/19/08 11:38:08 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ResourceManager.cpp
r2850 r2851 69 69 70 70 // hack 71 distance = i * 20;71 //if (i >= 3) distance = 30000; 72 72 73 73 int numShapes; 74 74 str.read(reinterpret_cast<char *>(&numShapes), sizeof(int)); 75 75 76 //if (numLODs > 1) cout << "dist: " << distance << " shapes: " << numShapes ;76 //if (numLODs > 1) cout << "dist: " << distance << " shapes: " << numShapes << endl; 77 77 78 78 LODLevel *lodLevel = new LODLevel(distance); … … 94 94 lodLevel->AddShape(shape); 95 95 } 96 97 //if (numLODs > 1) cout << endl;98 96 99 97 sceneGeom->AddLODLevel(lodLevel);
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