Ignore:
Timestamp:
08/20/08 09:03:55 (16 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/RenderState.h

    r2844 r2854  
    4545        */ 
    4646        void SetState(bool texturing, bool alphaTest, bool cullFace); 
    47         /** Returns wether we are in query or render mode 
     47        /** Returns either query or render mode 
    4848        */ 
    4949        inline Mode GetMode() const { return mMode; } 
     
    5656        /** Returns the current vbo id. 
    5757        */ 
    58         inline int GetCurrentVboId() { return mCurrentVboId; } 
     58        inline int GetCurrentVboId() const { return mCurrentVboId; } 
    5959 
    6060        void SetRenderType(RenderType type) { mRenderType = type; } 
    61         RenderType GetRenderType() { return mRenderType; } 
     61        RenderType GetRenderType() const { return mRenderType; } 
    6262 
    6363 
    6464        /////////////////// 
     65 
     66 
     67        /////////////////// 
     68        //-- for deferred shading, we have to switch shaders on and off 
    6569 
    6670        static CGprofile sCgFragmentProfile; 
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