- Timestamp:
- 08/22/08 17:51:54 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/FrameBufferObject.h
r2861 r2862 47 47 /** constructor requesting an opengl occlusion query. 48 48 */ 49 FrameBufferObject(int w, int h, DEPTH_FORMAT d );49 FrameBufferObject(int w, int h, DEPTH_FORMAT d, bool useDepthTex = false); 50 50 /** Creates and adds a color buffer to the current frame buffer object. 51 51 Returns the index that allows to retrieve the color buffer object. … … 66 66 */ 67 67 static void Release(); 68 68 69 69 70 protected: … … 76 77 int mHeight; 77 78 int mWidth; 79 80 unsigned int mDepthTexId; 78 81 }; 79 82
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