- Timestamp:
- 08/22/08 17:51:54 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SceneQuery.cpp
r2849 r2862 139 139 140 140 #ifdef ATI 141 depthTexture->Initialize(true, true, false, false, false, 8, 8, 8, 8, RenderTexture::RT_COPY_TO_TEXTURE);141 depthTexture->Initialize(true, true, false, false, false, 32, 32, 32, 32, RenderTexture::RT_COPY_TO_TEXTURE); 142 142 #else 143 depthTexture->Initialize(true, true, false, false, false, 8, 8, 8, 8);//, RenderTexture::RT_COPY_TO_TEXTURE);143 depthTexture->Initialize(true, true, false, false, false, 32, 32, 32, 32); 144 144 #endif 145 145 … … 185 185 186 186 GrabDepthBuffer(mDepth, depthTexture); 187 ExportDepthBuffer(mDepth); 188 PrintGLerror("grab"); 187 //ExportDepthBuffer(mDepth); PrintGLerror("grab"); 189 188 190 189 DEL_PTR(depthTexture);
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