- Timestamp:
- 08/31/08 13:15:30 (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/antialiasing.cg
r2884 r2887 84 84 float4 s3 = tex2Dlod(colors, float4(offset + IN.lb.xy * w, 0, 0)); 85 85 86 float4 sx = tex2D(colors, IN.c.xy); 87 88 //return (sx + sx) * 0.5f; 86 //float4 sx = tex2D(colors, IN.c.xy); 89 87 90 88 return (s0 + s1 + s2 + s3) * 0.25f; 91 //return (s0 + s1 + s2 + s3) * 0.25f;92 93 89 //return float4(w); 94 90 }
Note: See TracChangeset
for help on using the changeset viewer.