- Timestamp:
- 08/31/08 17:09:46 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ResourceManager.cpp
r2862 r2889 226 226 } 227 227 228 #if 0 229 // construct normals 230 for (int i = 0; i < vertexCount; i += 3) 231 { 232 Triangle3 tri(vertices[i], vertices[i + 1], vertices[i + 2]); 233 234 normals[i] = tri.GetNormal(); 235 normals[i+1] = tri.GetNormal(); 236 normals[i+2] = tri.GetNormal(); 237 } 238 #endif 228 239 229 240 return new Geometry(vertices, normals, texcoords, vertexCount, true);
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