Ignore:
Timestamp:
09/02/08 09:07:45 (16 years ago)
Author:
mattausch
Message:

shadow mapping almost working (but ulgy!!)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/DeferredShader.h

    r2893 r2894  
    1212 
    1313class FrameBufferObject; 
    14 class ShadowMapping; 
     14class ShadowMap; 
    1515class Matrix4x4; 
    1616 
     
    3737        static void Init(CGcontext context); 
    3838 
     39        void Render(FrameBufferObject *fbo, ShadowMap *shadowMap); 
    3940 
    40         void Render(FrameBufferObject *fbo,  
    41                         const Matrix4x4 &matViewing,  
    42                                 ShadowMapping *shadowMapping); 
    4341 
    4442protected: 
    4543 
    4644        void FirstPass(FrameBufferObject *fbo); 
    47         void FirstPassShadow(FrameBufferObject *fbo,  
    48                                                  const Matrix4x4 &matViewing,  
    49                                                  ShadowMapping *shadowMapping); 
     45 
     46        void FirstPassShadow(FrameBufferObject *fbo, ShadowMap *shadowMap); 
    5047 
    5148        void AntiAliasing(FrameBufferObject *fbo); 
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