Ignore:
Timestamp:
09/02/08 09:07:45 (16 years ago)
Author:
mattausch
Message:

shadow mapping almost working (but ulgy!!)

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.cpp

    r2893 r2894  
    533533                cgGLSetParameter1f(sExpFactorParam, expFactor); 
    534534 
    535  
    536535                // q: should we generate new samples or only rotate the old ones? 
    537536                // in the first case, the sample patterns look nicer, but the kernel 
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