Ignore:
Timestamp:
09/03/08 22:40:35 (16 years ago)
Author:
mattausch
Message:

changed to real 3d samples which are then projected to texture space

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/chcdemo.cpp

    r2899 r2900  
    10321032 
    10331033                ShadowMap *sm = showShadowMap ? shadowMap : NULL; 
    1034                 ssaoShader->Render(fbo, oldViewProjMatrix, ssaoExpFactor, sm); 
     1034                ssaoShader->Render(fbo, oldViewProjMatrix, matProjectionView, ssaoExpFactor, sm); 
    10351035        } 
    10361036 
     
    13001300                break; 
    13011301        case GLUT_KEY_F8: 
    1302                 shadingMethod = (DeferredRenderer::SHADING_METHOD)((shadingMethod + 1) % 3); 
     1302                //shadingMethod = (DeferredRenderer::SHADING_METHOD)((shadingMethod + 1) % 3); 
     1303                shadingMethod = (DeferredRenderer::SHADING_METHOD)((shadingMethod + 1) % 2); 
    13031304                 
    13041305                break; 
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