- Timestamp:
- 09/16/08 16:03:01 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ShadowMapping.h
r2947 r2952 19 19 class Vector3; 20 20 class Camera; 21 class Light;21 class DirectionalLight; 22 22 23 23 /** This class implements a the computation of single shadow map … … 30 30 The shadow map has resolution size * size. 31 31 */ 32 ShadowMap( Light *light, int size, const AxisAlignedBox3 &sceneBox, Camera *cam);32 ShadowMap(DirectionalLight *light, int size, const AxisAlignedBox3 &sceneBox, Camera *cam); 33 33 34 34 ~ShadowMap(); … … 115 115 Matrix4x4 mTextureMatrix; 116 116 /// the used light 117 Light *mLight;117 DirectionalLight *mLight; 118 118 /// the scene camera 119 119 Camera *mCamera;
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