Ignore:
Timestamp:
09/23/08 12:11:29 (16 years ago)
Author:
mattausch
Message:

removed dirttexture stuff. started tonemapping stuff

File:
1 edited

Legend:

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Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/mrt.cg

    r2964 r2965  
    7272        pixel pix; 
    7373 
    74         //float4 dirtTexColor = tex2D(dirtTex, IN.texCoord.xy); 
    7574        float4 texColor = tex2D(tex, IN.texCoord.xy); 
    7675 
    7776        // save color in first render target 
    7877        // hack: use comination of emmisive + diffuse (emmisive used as constant ambient term) 
    79         //pix.col = (glstate.material.emission + glstate.material.diffuse) * texColor * dirtTexColor;  
    8078        pix.col = (glstate.material.emission + glstate.material.diffuse) * texColor;  
    8179         
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