- Timestamp:
- 10/06/08 03:02:23 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/DeferredRenderer.h
r2994 r3006 72 72 const Matrix4x4 &projViewMatrix); 73 73 74 void ComputeGlobIllum(FrameBufferObject *fbo, float tempCohFactor, const Matrix4x4 & oldProjViewMatrix);74 void ComputeGlobIllum(FrameBufferObject *fbo, float tempCohFactor, const Matrix4x4 &projViewMatrix, const Matrix4x4 &oldProjViewMatrix); 75 75 76 76 void FirstPass(FrameBufferObject *fbo, DirectionalLight *light); … … 90 90 */ 91 91 void ComputeViewVectors(Vector3 &tl, Vector3 &tr, Vector3 &bl, Vector3 &br); 92 93 void DownSample(FrameBufferObject *fbo);94 92 93 /** Downsample buffer of fbo to buffer of downSampleFbo. The downSampleFbo must have half the 94 resolution of fbo. 95 */ 96 void DownSample(FrameBufferObject *fbo, int bufferIdx, 97 FrameBufferObject *downSampleFbo, int downSampleBufferIdx); 95 98 96 99
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