Ignore:
Timestamp:
10/06/08 17:39:30 (16 years ago)
Author:
mattausch
Message:
 
File:
1 edited

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg

    r3006 r3009  
    230230                (tex.x >= 0.0f) && (tex.x < 1.0f) &&  
    231231                (tex.y >= 0.0f) && (tex.y < 1.0f) &&  
    232                 (abs(depthDif) < 1e-4f)  
     232                (abs(depthDif) < MIN_DEPTH_DIFF)  
    233233                // if visibility changed in the surrounding area we have to recompute 
    234234                //&& (oldNumSamples > 0.8f * newNumSamples) 
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