- Timestamp:
- 10/09/08 11:19:33 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SkyPreetham.cpp
r2983 r3017 343 343 diffuse = color * 3e-1f; 344 344 345 // diffuse component should be more saturated (and less blueish) for high sun positions 346 diffuse.x *= 1.2f; 347 diffuse.z *= 0.8f; 348 349 // scale diffuse component in order to make sky look less bright in relation to 350 // the geometry in the evening 345 351 diffuse *= (2.0f - 1.0f * DotProd(sunDir, Vector3::UNIT_Z())); 346 352
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