Ignore:
Timestamp:
10/09/08 18:36:03 (16 years ago)
Author:
mattausch
Message:

detected memory leaks mainly in shadowmapping!!
strange problems with deferred rendering, seems to be uninitialized sometimes (solved?)

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ShadowMapping.cpp

    r3011 r3019  
    160160        DEL_PTR(mFbo); 
    161161        DEL_PTR(mShadowCam); 
     162 
     163        DEL_PTR(lightPoly); 
     164        DEL_PTR(polyhedron); 
    162165} 
    163166 
     
    649652        glDisable(GL_DEPTH_TEST); 
    650653 
    651         //glLineWidth(2); 
    652654        Polyhedron *hpoly = CreatePolyhedron(projView, mSceneBox); 
    653655        DrawPoly(hpoly, Vector3(1, 1, 1)); 
    654  
    655656        DEL_PTR(hpoly); 
    656657 
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