Ignore:
Timestamp:
10/24/08 12:29:30 (16 years ago)
Author:
mattausch
Message:

found bug with near plane intersection: q? why did it work with vbo rendering? (probably because of tighter bounds ...)

File:
1 edited

Legend:

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  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/CHCTraverser.cpp

    r2818 r3065  
    7171                                // for near plane intersecting bounding box possible  
    7272                                // wrong results => skip occlusion query 
    73                                 if (IntersectsNearPlane(node)) 
     73                                if (mBvh->IntersectsNearPlane(node)) 
    7474                                { 
    7575                                        // update node's visited flag 
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