- Timestamp:
- 10/24/08 13:17:03 (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
GTP/trunk/App/Demos/Vis/FriendlyCulling/src/ShadowMapping.cpp
r3063 r3066 598 598 glViewport(0, 0, mSize, mSize); 599 599 600 glDisable(GL_LIGHTING);601 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);600 //glDisable(GL_LIGHTING); 601 //glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); 602 602 603 603 glShadeModel(GL_FLAT); … … 612 612 613 613 glShadeModel(GL_SMOOTH); 614 glEnable(GL_LIGHTING);615 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);614 //glEnable(GL_LIGHTING); 615 //glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 616 616 617 617 #if 0
Note: See TracChangeset
for help on using the changeset viewer.