- Timestamp:
- 11/25/08 18:14:48 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao3d.cg
r3017 r3167 127 127 128 128 // the ambient term 129 const float amb = norm.w; 130 129 //const float amb = norm.w; 131 130 // expand normal 132 131 float3 normal = normalize(norm.xyz); 133 134 132 /// the current view direction 135 133 float3 viewDir;// = normalize(IN.view);
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