Ignore:
Timestamp:
11/25/08 18:58:47 (16 years ago)
Author:
mattausch
Message:

removed bug (second aa output), normsl normalization now during mrt output

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/DeferredRenderer.cpp

    r3167 r3168  
    519519 
    520520        // antialiasing of the color buffer 
    521         AntiAliasing(fbo, light); 
     521        //AntiAliasing(fbo, light); 
    522522 
    523523        switch (mShadingMethod) 
     
    546546        // as multisampling is difficult / costly with deferred shading,  
    547547        // at least do some antialiasing 
    548         AntiAliasing(fbo, light); 
     548        //AntiAliasing(fbo, light); 
    549549 
    550550        // just output the latest buffer 
    551         //Output(fbo); 
     551        Output(fbo); 
    552552 
    553553        glEnable(GL_LIGHTING); 
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