- Timestamp:
- 11/25/08 18:58:47 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg
r3167 r3168 156 156 pixel OUT; 157 157 158 float4 norm = tex2D(normals, IN.texCoord.xy); 159 const float3 normal = normalize(norm.xyz); 158 const float3 normal = tex2D(normals, IN.texCoord.xy); 160 159 161 160 float4 color = tex2Dlod(colors, float4(IN.texCoord, 0, 0));
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