- Timestamp:
- 02/06/09 17:34:25 (15 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/globillum.cg
r3230 r3295 191 191 //-- compute color bleeding + ao 192 192 193 GiStruct gi = globIllum(IN, colors, noiseTex, samples, normal, eyeSpacePos, w, bl, br, tl, tr, normalize(IN.view), sampleIntensity); 193 GiStruct gi = globIllum(IN, colors, noiseTex, samples, normal, eyeSpacePos, 194 w, bl, br, tl, tr, normalize(IN.view), sampleIntensity); 194 195 195 196
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