Ignore:
Timestamp:
02/12/09 10:39:53 (15 years ago)
Author:
mattausch
Message:

tried out scaling vs reduction of samples

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg

    r3284 r3304  
    277277                pixelValid = pixelNotValid; 
    278278        } 
    279         else if (//!((oldEyeSpaceDepth > 1e10f) || (projectedEyeSpaceDepth > 1e10f)) && 
     279        else if (//!((oldEyeSpaceDepth > DEPTH_THRESHOLD) || (projectedEyeSpaceDepth > DEPTH_THRESHOLD)) && 
    280280                // check if changed from dynamic to not dynamic object 
    281281                ((oldDynamic && !newDynamic) || (!oldDynamic && newDynamic) || 
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