- Timestamp:
- 02/20/09 18:21:24 (16 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/ssao.cg
r3321 r3322 194 194 //-- (affects performance for some reason!) 195 195 196 if ( convergence < SSAO_CONVERGENCE_THRESHOLD)196 if (1)//convergence < SSAO_CONVERGENCE_THRESHOLD) 197 197 { 198 198 float2 mynoise = tex2Dlod(noiseTex, float4(IN.texCoord * 4.0f, 0, 0)).xy;
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