Ignore:
Timestamp:
03/05/09 18:40:34 (15 years ago)
Author:
mattausch
Message:

debug / performance stuff

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg

    r3328 r3332  
    338338        const float3 normal = normalize(tex2Dlod(normalsTex, float4(IN.texCoord, 0, 0)).xyz); 
    339339 
     340//#ifdef PERFORMANCE_TEST 
     341#if 1 
    340342        // do reprojection and filter out the pixels that are not save 
    341343        const float2 pValid = PixelValid(oldTex, 
     
    350352                                                                         myTex 
    351353                                                                         ); 
     354#else 
     355        const float2 pValid = float2(0,0); 
     356#endif 
    352357 
    353358        pix.color = color; 
Note: See TracChangeset for help on using the changeset viewer.