- Timestamp:
- 04/24/09 18:00:06 (15 years ago)
- File:
-
- 1 edited
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GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/deferred.cg
r3361 r3362 307 307 else if ( // check if changed from dynamic to not dynamic object 308 308 ( 309 (oldDynamic && !newDynamic) || (!oldDynamic && newDynamic) ||309 // (oldDynamic && !newDynamic) || (!oldDynamic && newDynamic) || 310 310 ( 311 311 (oldEyeSpaceDepth < DEPTH_THRESHOLD) && (projectedEyeSpaceDepth < DEPTH_THRESHOLD) && 312 (oldDynamic || newDynamic) && // check if we have a dynamic object313 (depthDif > MIN_DEPTH_DIFF)))312 //(oldDynamic || newDynamic) && // check if we have a dynamic object 313 (depthDif > 5e-3f)))//MIN_DEPTH_DIFF))) 314 314 ) // and there is a depth discontinuity 315 315 {
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