Ignore:
Timestamp:
04/29/09 18:10:02 (15 years ago)
Author:
mattausch
Message:

completely changing concept: storing world space position for one lookup!!

File:
1 edited

Legend:

Unmodified
Added
Removed
  • GTP/trunk/App/Demos/Vis/FriendlyCulling/src/shaders/combineSsaoSep.cg

    r3364 r3365  
    275275        //OUT.illum_col.xyz = float3(ao.w * 5e-1f, 0, 0); 
    276276        //OUT.illum_col.xyz = float3(ao.z * 1e-3f); 
    277         //OUT.illum_col.xyz = float3(ao.y * 1e-3f); 
    278         OUT.illum_col.xyz = float3(ao.y); 
     277         
     278        //OUT.illum_col.xyz = float3(ao.y * 5e-4f); 
     279        //OUT.illum_col.xyz = float3(ao.y); 
    279280        //OUT.illum_col.xyz = ao.xyz; 
    280281 
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