Changeset 34 for trunk/VUT/OcclusionCullingSceneManager/src/OgreOcclusionCullingTerrainSceneManager.cpp
- Timestamp:
- 03/30/05 17:54:55 (20 years ago)
- File:
-
- 1 edited
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trunk/VUT/OcclusionCullingSceneManager/src/OgreOcclusionCullingTerrainSceneManager.cpp
r33 r34 15 15 { 16 16 mOcclusionCullingSceneTraverser = new OcclusionCullingSceneTraverser(this, mDestRenderSystem); 17 mDisplayNodes = true; 18 //mShowBoundingBoxes = true; 19 mShowBoxes = true; 17 20 } 18 21 //----------------------------------------------------------------------- … … 22 25 } 23 26 //----------------------------------------------------------------------- 24 void OcclusionCullingTerrainSceneManager::_renderVisibleObjects(void)27 /*void OcclusionCullingTerrainSceneManager::_renderVisibleObjects(void) 25 28 { 26 29 mOcclusionCullingSceneTraverser->renderScene(mCameraInProgress, mSceneRoot); … … 38 41 39 42 TerrainSceneManager::_updateSceneGraph(cam); 40 } 43 }*/ 41 44 //----------------------------------------------------------------------- 42 45 bool OcclusionCullingTerrainSceneManager::setOption( const String & key, const void * val )
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