Ignore:
Timestamp:
11/07/05 11:27:38 (19 years ago)
Author:
bittner
Message:

VssPreprocessor? updates - directional rays, x3dexporter updates - removed duplicated code for ray exports

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/main.cpp

    r374 r386  
    121121  } 
    122122 
     123        Camera camera; 
    123124  if (0) { 
    124     Camera camera; 
    125125    //camera.LookAtBox(p->mKdTree->GetBox()); 
    126126                camera.LookInBox(p->mKdTree->GetBox()); 
    127127                camera.SetPosition(camera.mPosition + Vector3(0,300,0)); 
    128128    camera.SnapImage("camera.jpg", p->mKdTree); 
    129                  
    130      
     129        } 
     130        if (0) { 
    131131    camera.LookInBox(p->mKdTree->GetBox()); 
    132132    camera.SetPosition(camera.mPosition - Vector3(0,100,0)); 
    133133    camera.SnapImage("camera2.jpg", p->mKdTree); 
     134  } 
     135 
     136        if (0) { 
     137    camera.SetPosition( p->mKdTree->GetBox().Center() - Vector3(0,-100,0) ); 
     138                camera.SetDirection(Vector3(1, 0, 0)); 
     139                camera.SnapImage("camera3.jpg", p->mKdTree); 
    134140  } 
    135141 
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