Ignore:
Timestamp:
11/18/05 14:02:49 (19 years ago)
Author:
mattausch
Message:

fixed controls for terrain demo
fixed member names in vspkdtree

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/VUT/GtpVisibilityPreprocessor/src/SamplingPreprocessor.cpp

    r420 r421  
    6161        ObjectContainer objects; 
    6262         
    63         switch (mBspTree->mConstructionMethod) 
     63        switch (BspTree::sConstructionMethod) 
    6464        { 
    6565        case BspTree::FROM_INPUT_VIEW_CELLS: 
     
    779779        if (!mBspTree) 
    780780        { 
    781                 if ((BspTree::mConstructionMethod == BspTree::FROM_RAYS) && 
     781                if ((BspTree::sConstructionMethod == BspTree::FROM_RAYS) && 
    782782                        ((int)mSampleRays.size() < mBspConstructionSamples)) 
    783783                { 
     
    889889                                        outRays.push_back(mSampleRays[i]); 
    890890                        } 
    891                         if (BspTree::mConstructionMethod == BspTree::FROM_RAYS) 
     891                        if (BspTree::sConstructionMethod == BspTree::FROM_RAYS) 
    892892                        { 
    893893                                // export rays  
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